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Last Online: Dec 1, 2020 01:27:30
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- Fixed disabled buttons not showing up as greyed out on IE11
- Fixed a bug where the wrong position of CPU could get cut when signing players with a full roster
- Fixed an issue with "my games" page making it take longer to load than it should
- Adjusted default roster sort order to mimic the roster sort from GLB classic
- Added a back button to inbox after a message is sent so you can get back to message list
- Fixed inbox to not load a message on first load (choose one to view)
- Fixed issue with wg bar where a long user name would push flex points and buttons off the bar

Some of the design updates may or may not require a refresh or cache clear/expiration.
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Last Online: Dec 1, 2020 01:27:30
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- A couple fixes added for chemistry
- Fix to XP awarded for "experienced" player creation where it was not accounting for ladder game
- Fix to make sure players cannot team-hop for extra XP (only one XP game counts per day)
- Fixed scrimmage challenge not checking current FP balance properly
- Fixed a couple typos
- Fixed link on game of the week
- Fixed issue with stand-in trophy images showing on team page on mobile devices
- Added game type icons to games page

Sim Stuff
- Adjusted QB so he will more readily throw the ball when majority of receivers are reaching his max range, to help with all-streak route plays using weaker QBs
- Fixed QB spy so he will attempt to tackle the QB when the QB rolls out a decent distance, rather than standing there and staring at him, and will attempt to intercept passed ball when it's thrown
- Fixed bug with going out of bounds in endzone after interception/fumble recovery not resulting in a touchback
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Last Online: Dec 1, 2020 01:27:30
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- Fixed achievement math for matching multi-stat achievements and avg achievements. These will be retracted and must be re-earned.
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- Coaching record on own home page is now "click to reveal" so your game results will not be spoiled
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- Fixed inbox game origin icons (for future messages)
- Fixed sim countdown clock on team page
- Removed broken record column on team rankings page and replaced with a league column
- Added auto play looping option to replay options - will cause play to replay indefinitely
- Fixed level listing on league MVP race list (when cache expires)
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Edited by Bort on Dec 12, 2013 04:25:51

Last Online: Dec 1, 2020 01:27:30
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- Fixed missing XP bug for today's matches. Ran a script to retroactively apply proper XP to players from games on hour 8 and before.
- Fix for missing chem updates as well
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Edited by Bort on Dec 12, 2013 09:16:47

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- Fixed a bug with contract signing of certain positions to teams with full rosters but a couple of CPUs available to cut where the contracts would not be acceptable
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- Added dropdown on player stats to view league/ladder stats
- Added a bunch of updates to handle D League teams and receiving contracts from human teams while on D league teams
- Ladder game generator now favors non-league matchups first
- Fixed auto contract generator to properly check for and filter out teams at max roster
- Auto contracts now give you 3 CPU team and 3 human team contracts, assuming they are available
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Edited by Bort on Dec 14, 2013 00:02:34

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- Added a server time clock to home page
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- Fixed issue where ball could be "knocked loose" after falling down with the catch
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Website Stuff
- Subforum breadcrumbs added
- Forum titles moved under user name so longer ones will fit properly
- Home page clock now counts down while viewing the page
- Home page now shows team forum links and new post status
- Fixed a couple issues with mobile view on account page
- Fixed D league team contract handling so they will drop as many CPUs as needed rather than keeping one around for some positions
- Added average ladder rank to league page (avg of all teams in league)
- Teams with inactive owners (gone over a week) will now start to function like CPU teams - auto send offers, reorder depth charts, allow contracts to be sent to players on team, etc
- Depth chart fixed to allow any player on all special teams charts
- Added down/distance to player replay log popup
- Fixed bug with player replay log on kickers where it appended extra points to the previous play description, even though it was not related. This also sometimes caused a server error if the kicker's first play was an extra point
- Fixed replay AJAX handler not loading first play by play id like the normal replay page does - this seemed to manifest from people using replay rewrite type scripts

Sim stuff
- Fixed bug where team could call a timeout before a spike play call
- Fixed some general bugs with fumble/knock loose timing by just rewriting/replacing the related code
- Fixed a bug where the ball carrier could get stuck in "run to the endzone" mode after falling down while losing the ball, instead of becoming a blocker or tackler
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Edited by Bort on Dec 22, 2013 00:49:14

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- Fixed bug with recent depth chart update where it didn't remove assigned players from the "available" list
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- Updated pickup games to generate a more bare-bones roster setup so each player gets more playing time
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- Added a "follow player" function to replays that will change the next/prev play buttons to go through only that player's replays. Accessing the replay via the player's replay popup will automatically highlight and follow him, or you can follow him from the replay page.
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- Changed HoF rankings on player page to load via AJAX only when viewing the bio tab, in order to speed up initial page loads of player pages by a fair amount.
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